Choosing a button
Pick the kind by how much the action matters on this screen, not by how it looks.
A screen has one filled button at most. Tonal buttons support it, outlined buttons step back, and text buttons sit inside cards and dialogs. Every kind uses the class ds-button and is described in the token table.
Emphasis
- Filled for the action that finishes the task
- Tonal for the next most likely action
- Outlined and text for everything else
Labels
Start with a verb and keep to three words. Sentence case, no full stop.