The Ember Fair
The fair has come to town and set up in the cellar. Pull up a chair, shuffle thirty cards and see whose fire catches first.
PC, tablet and phone. A game takes about eight minutes.
Heard in the tavern
All news- Oct08The Ember Fair is open
All 135 cards are in the library, and the first three packs are on the house.
New set - Oct06Balance notes: five cards cost more
Queen of Embers goes from six to seven, and you get full dust back for each.
Balance - Oct01Autumn ladder: last week
Reach the copper rank by Sunday for the season's card back.
Ladder - Sep27How we drew the Lantern Moth
From a pencil sketch on a beer mat to the finished card.
Deck of the week 58% wins
- 10
- 41
- 72
- 83
- 54
- 35
- 16
- 17+
Sets in play
Four sets make the standard formatThe Ember Fair
Spells that feed each other, and the Kindle keyword.
NewCrowns and Cellars
Big minions, slow games and a throne worth holding.
135 cardsThe First Deal
The core set every player owns from the start.
Leaves 1 NovemberLow Tide
Cards that come back from the discard pile.
70 cardsThere is a chair free at the table
Make an account and the innkeeper deals you a full starter deck and three packs of the fair.
Card library
Every card of the four sets in play, cheapest first.
- 1Last RoundGive a minion +1 and +1.SpellLast Round
- 2Stoke the HearthDeal 3. Kindle: deal 5.SpellStoke the Hearth
- 2Chimney SwiftFlies over guards.2Minion1Chimney Swift
- 3Lantern MothKindle: draw a card.2Minion4Lantern Moth
- 3Cellar DoorGuard. Cannot attack.0Minion7Cellar Door
- 4Fairground DuellistStrikes first.4Minion3Fairground Duellist
- 5Watchfire TowerYour minions have +1 guard.Place6Watchfire Tower
- 6RingmasterSummon two 2 and 2 tumblers.4Minion5Ringmaster
Lantern Moth
A rare Stoker minion from The Ember Fair.
Painted for The Ember Fair. Card 041 of 135.
A moth for every hearth
Three mana, two attack, four health, and a card in hand if a spell came first.
Lantern Moth is the card most decks of the fair start from. On its own it is a sturdy body for its cost; after any spell its KindleKindleKeyword, The Ember FairHappens if you played a spell this turn.A fire needs something to catch. text pays for itself, and with guardGuardKeyword, every setEnemies must attack this minion first.Somebody has to mind the door. beside it the moth usually lives to attack twice.
How to play it
- Hold it until you can play a one-cost spell in the same turn.
- Trade it into small minions; four health survives most of them.
- Do not keep it in a slow opening hand against Wardens.
For deck builders
Its code is EMB-041. Two copies fit any Stoker or Gambler list; Moth Tempo is built around it.
My decks
Three decks are built. The first one is open below.
The First Deal leaves standard on 1 November
Decks that use it stay playable in the open format.
Two cards in this deck changed
Queen of Embers now costs seven. Check the curve before your next game.
Moth Tempo Stoker
| Cost | Card | Copies | Dust |
|---|---|---|---|
| 1 | Last RoundSpell | 2 | 80 |
| 2 | Chimney SwiftMinion | 2 | 40 |
| 2 | Stoke the HearthSpell | 2 | 200 |
| 3 | Lantern MothMinion | 2 | 200 |
| 4 | Fairground DuellistMinion | 2 | 800 |
| 7 | Queen of EmbersMinion | 1 | 1,600 |
What is a deck code?
A short line of letters that holds a whole deck. Paste it into the builder and the thirty cards appear.
What happens to cards that leave standard?
You keep them and can play them in the open format.
How do I get dust?
Break up cards you have more than two of.
Build a deck
Name it, pick a class and paste a code, or choose cards one by one.