The Lantern Isles
A new region drifts in from the east. Cross the cloud sea, light the old lamps one by one and learn who put them out.
PCPhoneConsoleOne account, one journey on all three.
Lantern Isles
Nine islands tied by rope bridges, and a lamp on each that has not burned for an age.
ExploreGlass Coast
Cliffs of sea glass where the scholars of the tide keep their drowned library.
ExploreAmber Steppe
Grass to the horizon, wind riders, and a market that moves with the season.
ExploreTidewood
The forest where every journey starts, half of it under water at high tide.
ExploreThe journey so far
Lantern week Day 5 of 14
Sign in on any seven days and the festival lamp, a frost staff, is yours to keep.
The first lamp is yours
Make an account, choose a traveller and wake in Tidewood tonight. The game is free and so is every region.
Begin the journeyNews
Version notes, notices, events and short stories from the isles.
Version 3.2: the Lantern Isles
A fourth region, a new hero and a festival of fourteen days.
The update arrives on 14 October after a maintenance of about five hours. Everyone who has finished the second chapter can sail east at once; the world page shows the way.
What is new
- The Lantern Isles: nine islands, four story quests and forty lamps.
- The Lamplighter, a frost support who shields her friends.
- Lantern week, with a staff to keep for seven sign-ins.
A gift for the wait
Enter the code LANTERN-3200 on the redeem page before 21 October for sixty lamp oil and three travel rations.
More news
- 7 OctLantern week: fourteen days of gifts
What each day gives, and how to catch up if you miss one.
Event - 5 OctMeet the Lamplighter
Her skills, her story and the friends she works best beside.
Hero - 3 OctMaintenance on 14 October
From 06:00 to 11:00 UTC. Lamp oil for the hours lost is sent by mail.
Notice
Heroes
Twenty-four travellers, each with a calling, an element and a story.
The Lamplighter
| Skill level | Shield | Cooldown | Lamp oil |
|---|---|---|---|
| 1From the start | 1,200 | 12.0 s | 0 |
| 4Hero level 20 | 1,950 | 11.5 s | 120 |
| 7Hero level 40 | 2,800 | 11.0 s | 480 |
| 10Hero level 60 | 3,900 | 10.0 s | 1,600 |
The world
Four regions are open and every one of them is free to walk.
Regions
Lantern Isles
Nine islands east of the cloud sea. You need the second chapter finished and a boat, which the ferryman lends.
Glass Coast
Sea-glass cliffs and the drowned library.
Amber Steppe
Open grassland and the moving market.
Tidewood
The forest where every journey starts.
Redeem a code
Gift codes come with letters, festivals and streams.
Gifts arrive by mail in the game
Allow a few minutes, then open the mailbox in any town.
That code was not accepted
It may have expired or been used on this account already.
Unlink this device?x
Your journey stays safe on the account. You will need to log in here again to play.