"We hold the gate."A warband guild of the Ashenford realm, since 2006 chronoskin

Twelve at the gate, three nights a week

We are sixty-four grown people with jobs who still clear the Ember Gate. Two menders and a ranger would make it easier.

Ember Gate7 of 9 foes
Cinder Reach4 of 4 foes
Next raid: Wednesday 20:009 / 12
  • 64Members
  • 11Online now
  • 7 / 9Ember Gate
  • 3rdOn the realm
  • 2006Founded
ForumThreadsPostsLast post
The hall
AnnouncementsRaid times, rule changes and who has the keys.48612Today 19:02by Brannoc
Raid tactics NewOne thread for every foe. Read before Wednesday.311,204Today 18:40by Ysolde
ApplicationsOpen to guests. Officers answer within a week.120873Yesterdayby Perrin
The tavern
Tavern talkEverything that is not the game.4029,118Today 19:11by Maelis
Trades and craftingWho can make what, and what it costs a guild mate.775405 Octoberby Odalric

We are looking for

  • Wardens

    Closed. We have three and they get on.

    Closed
  • Arcanists

    One place, for somebody who likes frost.

    One place
  • Rangers

    Open. Bring a pet that listens.

    Open
  • Menders

    Open, twice over. We will feed you.

    Open
From the charter

Turn up, bring your own arrows, and never laugh at a wipe before the mender does.

Read the charter
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Roster

64 members, 11 of them in the game now. Attendance counts the last twelve raids.

MemberRankBest pieceLast seenLevelAttendance
BrannocWardenOfficerGatekeeper's BulwarkGatekeeper's BulwarkOff handShield2,840 armour+31 staminaOnline60
YsoldeArcanistRaiderAshfall, the Last EmberOnline60
PerrinRangerRaiderCinderwalker GreavesAway60
MaelisMenderRaiderVigil BreastplateOnline59
OdalricWardenFriendWarden's Travel Cloak3 October52
SunnivaArcanistFriendPlain Iron BandLeft the realm44
Members 1 to 6 of 64, by rank and then by name.
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October

Raids on Wednesday and Sunday at 20:00, server time. Sign up by noon.

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11Cinder Reach4 / 12
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14Ember Gate12 / 12
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  5. The Gate Warden

The Gate Warden, foe nine

Started by Brannoc in Raid tactics. 14 replies, 388 views.

Posted on 5 October at 21:14#1

How we beat the Gate Warden

Three phases, one rule: nobody stands in the embers.

I hold him at the north pillar. When he raises the shield, stop all harm at once; macro it with /stopattack if you must.

Phase one

  • Menders stand on the two marked stones.
  • Rangers kill the cinder hounds as they come.

What drops

The Gatekeeper's Bulwark and, once in a blue moon, Ashfall, the Last Ember. Loot rules are in the charter.

Edited once
Posted on 5 October at 21:40#2
Brannoc wrote:When he raises the shield, stop all harm at once.

Frost spells that are already in the air still land and still count. I will stop casting two seconds early.

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