Chapter three is live

The Ember Gate opens

Cross the ash plains, raise a warband and hold the gate before the long night. Play to level twenty without paying a coin.

Client 3.2.1 for Windows and Mac, 4.1 GB.

Featured video: the chapter three trailer2:48

Latest news

  • Oct07
    Patch 3.2: the Ember Gate

    A new zone for levels 58 to 60, the warband system and a pass over every healing spell. Realms return at nine.

    Posted by the game masters in Patch notes, 46 comments New
  • Oct05
    Harvest fair returns to the river towns

    Two weeks of fishing contests, lantern quests and a mount that nobody asked for but everyone wants.

    Posted in World events, 18 comments
  • Oct01
    Two new realms open on Friday

    Greywater and Highmoor take new characters from noon. Free moves off the three full realms run for a week.

    Posted in Realms, 9 comments
  • Sep26
    Screenshot contest: the winners

    Three hundred entries, one sunrise over the salt flats. The first ten hang in the gallery from today.

    Posted in Community, 31 comments
  • Sep20
    Patch 3.1.4: hotfixes

    The ferry at Saltmarsh no longer leaves without its passengers, and three quests can be handed in again.

    Posted in Patch notes, 12 comments
  • Sep14
    A beginner's road to level twenty

    Where to go after the mill, which calling forgives mistakes, and why you should keep the wooden shield.

    Posted in Game guide, 27 comments
News archive
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News and patch notes

Posted by the game masters on 7 October, in Patch notes.

Patch 3.2: the Ember Gate

The gate at the end of the ash plains has been shut since the first chapter. Tonight it opens on every realm.

Realms go down at six for the update and return at nine. The client fetches the patch by itself; if it stalls, start it once more or type /patch retry in the launcher console.

What is new

  • The Cinder Reach, a zone for levels 58 to 60 with forty quests.
  • Warbands: groups of up to twelve that share one supply chest.
  • A second mount slot for every character over level 40.

Before you log in

Empty your mail. Letters older than thirty days are returned to their senders when the realms come back.

Changes by calling

Warden 4 changes
  • Shield Wall now lasts 10 seconds, up from 8.
  • Taunt can no longer miss creatures of your own level.
Arcanist 6 changes

Frost spells cost a tenth less to cast.

Ranger 3 changes

Pets keep their names when they are stabled.

Mender 9 changes

Every healing spell was looked at again.

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Game guide

Four callings, one world. Pick the one that suits how you like to fight.

  • Warden

    Plate, shield and a long temper. Stands at the front and keeps the others alive by being hit first.

    Warden changes in 3.2
  • Arcanist

    Frost, flame and a thin robe. Great harm from far away, and very little patience for being touched.

    Arcanist changes in 3.2
  • Ranger

    A bow, a trap and an animal that does half the work. Travels alone better than any other calling.

    Ranger changes in 3.2
  • Mender

    Herbs, wards and a calm voice. Every warband wants two and can usually find one.

    Mender changes in 3.2

Your first evening

  1. Make a character on a realm marked Normal.
  2. Follow the road from the mill to Ashenford.
  3. Take the first two quests at the well.

No guide videos yet

Videos for chapter three are still being cut. The trailer is on the home page.

Watch the trailer
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Realm status

Checked every two minutes. Last check at 20:14, server time.

Maintenance: all realms go down on Wednesday from 06:00 to 09:00 for patch 3.2.

Kettlebrook is offline. The realm stopped at 19:52 and is being restarted.

  • 24Realms
  • 23Online
  • 41,208Heroes playing
  • 3Realms with a queue
RealmKindPopulationStatusPlayingQueue
AshenfordNormalHighOnline3,4120
Greywater NewNormalLowOnline6110
StonewatchWarFullFull realmNew characters are closed here until Friday.Free moves to Greywater are open.Queue4,950212
HighmoorRole-playMediumOnline1,8740
KettlebrookNormalMediumOffline00
SaltmarshWarHighQueue4,72038
Old BarrowNormalLowOnline9020
ThornwickRole-playMediumOnline2,1300

Realm kinds: Normal no fighting between players outside arenas, War open fighting in contested zones, Role-play names and speech in character.

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Your account

Free to level twenty. One account holds eight characters on every realm.

Account details

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New characters start here unless you choose another realm.
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Free play

Level 14 of 2070%

After level twenty a character keeps everything and stops gaining experience until the account is upgraded.