Join the drop
Leave a name and an email. No wallet is needed to start.
Each one is squished by hand, numbered once and yours to keep, swap or put on a shelf for everybody to see.
A critter comes with its number and the day it was made. Nobody can make a second one, and the whole club can see whose shelf it sits on.
How keeping worksLeave a name and an email. No wallet is needed to start.
You get the next one out of the pond. Which one is a surprise.
Your shelf is a page of its own, with every critter you keep.
Offer it to another keeper. A swap is done when both say yes.
The numbered critter and its place on your shelf. The picture may be used by anybody; the number is yours alone.
Not to start. You can connect one later and move your critters into it.
No. A draw is a surprise. Swapping is how you get the one you wanted.
The pond is closed for good. Only swaps go on.
Drop 7 closes on Sunday at noon, or when the last critter is drawn.
Seven so far, three still to come. A drop is a batch of critters from one place.
| Drop | Opened | Critters | Keepers | Lowest swapThe cheapest offer open right now | State |
|---|---|---|---|---|---|
| 7: the pond | 3 October | 1,000 | 512 | 0.08 | Open |
| 6: the attic | 5 September | 1,000 | 740 | 0.21 | Closed |
| 5: the orchard | 1 August | 1,200 | 801 | 0.17 | Closed |
| 4: the tide pool | 4 July | 800 | 655 | 0.34 | Closed |
| 8: the snowfield | 7 November | 1,000 | 0 | 0.00 | To come |
640 of 1,000 critters are drawn. The pond closes on Sunday at noon.
One draw for each keeper. You can swap from the first minute.
Drawing, keeping and swapping, in plain words.
A critter is a numbered clay figure. Whoever keeps it is written next to its number, for everybody to read.
When you draw one, the record says so under a reference such as POND-6641. From then on only you can offer it for a swap.
An offer names the critter you give and the one you want, or a price. The other keeper says yes or lets it lapse after a week.
Your critters stay yours. See what each drop is worth today or draw your first one.
Draw a critter and it stands here, with its number under it.
Get a critter